OgreGpuProgramUsage.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2013 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
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13 copies of the Software, and to permit persons to whom the Software is
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28 #ifndef __GpuProgramUsage_H__
29 #define __GpuProgramUsage_H__
30 
31 #include "OgrePrerequisites.h"
32 #include "OgreGpuProgram.h"
33 #include "OgreHeaderPrefix.h"
34 
35 namespace Ogre
36 {
37  class Pass;
38 
74  {
75  protected:
80 
83 
86 
88 
89  public:
94 
96  GpuProgramUsage(const GpuProgramUsage& rhs, Pass* newparent);
97 
99 
101  GpuProgramType getType(void) const { return mType; }
102 
113  void setProgramName(const String& name, bool resetParams = true);
122  const GpuProgramPtr& getProgram() const { return mProgram; }
124  const String& getProgramName(void) const { return mProgram->getName(); }
125 
135 
137  void _load(void);
139  void _unload(void);
140 
141  size_t calculateSize(void) const;
142 
143  // Resource Listener
146 
147  };
150 }
151 
152 #include "OgreHeaderSuffix.h"
153 
154 #endif
#define _OgreExport
Definition: OgrePlatform.h:257
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
This class makes the usage of a vertex and fragment programs (low-level or high-level),...
void unloadingComplete(Resource *prog)
Called whenever the resource has been unloaded.
const GpuProgramPtr & getProgram() const
Gets the program being used.
GpuProgramParametersSharedPtr getParameters(void)
Gets the parameters being used here.
void setProgramName(const String &name, bool resetParams=true)
Sets the name of the program to use.
bool mRecreateParams
Whether to recreate parameters next load.
void setProgram(GpuProgramPtr &prog)
Sets the program to use.
GpuProgramUsage(GpuProgramType gptype, Pass *parent)
Default constructor.
void setParameters(GpuProgramParametersSharedPtr params)
Sets the program parameters that should be used; because parameters can be shared between multiple us...
size_t calculateSize(void) const
void _load(void)
Load this usage (and ensure program is loaded)
GpuProgramPtr mProgram
The program link.
GpuProgramUsage(const GpuProgramUsage &rhs, Pass *newparent)
Copy constructor.
GpuProgramType getType(void) const
Gets the type of program we're trying to link to.
const String & getProgramName(void) const
Gets the program being used.
GpuProgramParametersSharedPtr mParameters
Program parameters.
void _unload(void)
Unload this usage.
void loadingComplete(Resource *prog)
Called whenever the resource finishes loading.
Class defining a single pass of a Technique (of a Material), i.e.
Definition: OgrePass.h:81
Abstract class representing a loadable resource (e.g.
Definition: OgreResource.h:80
virtual const String & getName(void) const
Gets resource name.
Definition: OgreResource.h:312
GpuProgramType
Enumerates the types of programs which can run on the GPU.
_StringBase String

Copyright © 2012 Torus Knot Software Ltd
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